1. Game Engine Software — Godot Engine 4
Rishu Key Jutsu is built using Godot Engine 4, distributed under the MIT License:
2. Typography & Fonts
The game executable utilizes Godot 4 built-in system font rendering. The Rishu Key Jutsu website imports Google Fonts web families under the SIL Open Font License 1.1 (OFL):
| Font Family | Designer / Publisher | License | Attribution Requirement |
|---|---|---|---|
| Outfit | Onuava / Google Fonts | SIL OFL 1.1 | No mandatory attribution requirement identified for web font stylesheets. |
| Space Grotesk | Florian Karsten | SIL OFL 1.1 | No mandatory attribution requirement identified for web font stylesheets. |
| Inter | Rasmus Andersson | SIL OFL 1.1 | No mandatory attribution requirement identified for web font stylesheets. |
3. Audio Asset Manifest & Attributions
A. Procedural Audio Engine (Rishu Key Jutsu Original Code)
Synthesized in GDScript code (res://scripts/systems/audio_manager.gd) for typing clicks, UI navigation sound effects, victory/defeat jingles, and music loops. (Proprietary Rishu Key Jutsu Code Assets).
B. Combat Foley WAV Collection (40 Files)
| Category | File Count & Paths | Source Platform | License |
|---|---|---|---|
| Impact Foley | 14 WAVs (res://audio/sfx/combat/impacts/) |
Mixkit Free SFX | Mixkit Sound Effects Free License |
| Vocal Reactions | 22 WAVs (res://audio/sfx/combat/reactions/) |
Freesound Open Foley Collection | CC0 1.0 Universal |
| Movement Foley | 4 WAVs (res://audio/sfx/combat/movement/) |
Mixkit Free SFX | Mixkit Sound Effects Free License |
No mandatory attribution requirement identified under the applicable Mixkit Sound Effects Free License / CC0 1.0 Universal; source information is retained in this manifest for transparency and record-keeping.
C. Pixabay Audio Assets — Embedded Gameplay Use (6 MP3 Files)
Source: Pixabay Sound Effects • License: Pixabay Content License • Usage: Embedded within the Rishu Key Jutsu game as gameplay audio; the raw sound files are not distributed separately as standalone assets. No mandatory attribution requirement identified under the applicable Pixabay Content License; source information is retained in this manifest for transparency and record-keeping.
| In-Game Path | Original Filename | Asset ID & Title | Creator / Source |
|---|---|---|---|
res://audio/death sound.mp3 |
u_r7cny11q7r-man-death-scream-186763.mp3 |
ID: 186763 — Man death scream | Pixabay Community |
res://audio/player hit sound.mp3 |
virtual-vibes-thud-impact-sound-sfx-379990.mp3 |
ID: 379990 — Thud Impact Sound SFX | Virtual_Vibes (Dilip) |
res://audio/hurt sound enemy.mp3 |
freesound_community-grunt2-85989.mp3 |
ID: 85989 — grunt2 | freesound_community |
res://audio/hurt sound.mp3 |
freesound_community-young-man-being-hurt-95628.mp3 |
ID: 95628 — Young man being hurt | freesound_community |
res://audio/clear hit punch sound.mp3 |
khoamthanh-dam-566913.mp3 |
ID: 566913 — dam / Punch Impact | khoamthanh |
res://audio/enemy hit sound.mp3 |
khoamthanh-punch-sound-effect-7ehhx2evisk-500092.mp3 |
ID: 500092 — punch sound effect | khoamthanh |
4. Proprietary Rishu Key Jutsu Materials
Copyright © 2026 Rishabh (Rishu Key Jutsu). All Rights Reserved.
Rishu Key Jutsu is an original game project created and developed by Rishu Key Jutsu operating under the public studio/brand name Rishu Key Jutsu.
Original Rishu Key Jutsu materials, including original source code, GDScript logic, procedural audio/synthesis code, gameplay systems, character rigs, custom shaders, level curricula, UI compositions, branding artwork, and original website code/design, are owned by Rishu Key Jutsu and presented under the Rishu Key Jutsu brand:
- All original GDScript source code (
scripts/directory). - Procedural audio and synthesis engine code (
res://scripts/systems/audio_manager.gd). - Godot 4 scene layouts and UI design compositions (
scenes/directory). - Procedural stickman fighter character rigs & skeletal animation systems.
- Custom shaders, 11 Combat Arenas designs, level curriculum, and placement test logic.
- Original branding assets: Rishu Key Jutsu Horizontal Logo, App Icon, and Main Menu Cover Art.
- Official Website markup, styling, and client scripts (
website/directory).
Disclaimer: Proprietary copyright claims apply strictly to Rishu Key Jutsu original code and artwork, and do not extend to third-party open-source components (Godot Engine MIT License, SIL OFL fonts, CC0/Mixkit foley audio, Pixabay audio assets).
Commercial Release Verification
VERDICT: Third-Party License Documentation Verified for Identified Assets
All identified third-party assets in the current project have been documented against their recorded source platforms and applicable license information. This documentation records the licensing information relied upon by the project and is not a legal opinion or guarantee of commercial clearance. Rishu Key Jutsu should retain original download records, source URLs, asset IDs, and applicable license terms as evidence of the permissions relied upon for distribution.
Every currently identified third-party asset in the project executable and website bundle has been reviewed and documented against its recorded source and applicable license information.